Helping kids build confidence and engagement. One dragon at a time.
Sometimes the path to a better reality begins in a world of fantasy.
Critical Core is a therapeutic activity for kids 9+ in the form of a fantasy role-playing game. Developed by parents, therapists, and kids, it's an amazing new skill building tool that can be used at home or in the clinic.
A safe and fun environment to test new ideas
It can be tough for people on the spectrum to strengthen social and problem solving capacities in school and everyday life. And working with therapists can feel... well... like work.
Critical Core is a game where players create fantastic characters and go on epic quests together. They're guided by a parent or therapist who acts as the 'Game Master' - Part storyteller, part referee.
This is a game of social creativity, played in the imagination and around a table - no screens are required.
Empowering, lasting results. Designed by professionals, parents, players and advocates.
Develop social problem solving and relationship skills
Build communication skills that help in real-world situations.
Safe and fun environment to test new ideas.
An effective tool that can be used at home.
Connect and share experiences with their kids.
Build relationships with siblings and peers.
Designed by clinicians using a developmental frame of reference.
Builds rapport quickly and adds excitement to group settings.
Developmentally appropriate play activity that is fun, dynamic and taps into each child's inner drive.
Serious Fun. Enduring Benefits.
Skills learned while playing Critical Core last a lifetime.
Critical Core will soon be launching on Kickstarter. Featuring rulebooks, character sheets, maps and more, the box set includes everything needed to get started.
All for Passion. Not for Profit
All funds raised will go towards producing the physical game kit and making sure kids and families who stand to benefit can access Critical Core.
Game to Grow’s therapeutic social skills groups help teens build real-life social skills using tabletop role-playing games. Founders Adam Johns and Adam Davis used their training and experience to distill best practices and methodologies into the Critical Core project so that the benefits of intentional gaming can be spread to an even wider audience.
Game to Grow
Associate Director of The Star Institute for Sensory Processing Disorder in Denver, Colorado. Virginia is a British trained Occupational Therapist with more than 20 years experience working in pediatrics. Virginia conceptualized and co-led the development of the Critical Core Project, defining the system within the established DIR Floortime™ framework of autism intervention.
Meet the team
Andreas is a widely accomplished fantasy and science fiction illustrator whose clients include LEGO, Wizards of the Coast, and Cirque du Soleil. Andreas' scenic work provides depth and magic to Critical Core game content.
Austin based freelancer and fantasy and science fiction illustration specialist. Grant breathes life into the characters of Critical Core, a crucial contribution for helping kids to engage with the game.